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PostPosted: Wed Dec 26, 2018 10:11 am 
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Stereo Tool 9.12 BETA024 RC1

Windows 32 bit:
Windows stand alone: https://www.stereotool.com/download/ste ... 12-024.exe
Winamp DSP: https://www.stereotool.com/download/dsp ... 12-024.exe
VST 2: http://www.stereotool.com/download/vst_ ... 12-024.dll
VST 3: http://www.stereotool.com/download/vst_ ... 2-024.vst3

Windows 64 bit:
Windows stand alone: https://www.stereotool.com/download/ste ... 12-024.exe
VST 2: https://www.stereotool.com/download/vst ... 12-024.dll
VST 3: https://www.stereotool.com/download/vst ... 2-024.vst3


CHANGES:
  • Pi build fails
  • Add "^2" mode to pre-bass clipper. Different shape, has less effect on higher frequencies.
  • Update Wes' preset


    OLD CHANGES:
  • Add 2-stage bass clipper in advanced clipper
  • Maybe add 3rd stage to Advanced Clipper? Done, Extreme Tweaker mode and experimental only for now.
  • Check highs issue in Composite Clipper Done, needs different Leif's highs settings (200% instead of 400% seems reasonable).
  • Improve filtering in 2nd bass stage in Advanced Clipper -> No, split into 2 stages. Pre and post.
  • Hide AVX setting
  • Update Dutch Chocolate Moose preset
  • Update Cerulean preset
  • WatchCat on Mac doesn't work -> Installer issue, check before releasing
  • Performance on Windows XP (potentially on all systems without AVX support) is back to normal.
  • Check Basstardizer DIFF mode -> Checked, works fine now, probably an issue with the optimization error in previous beta's
  • Add import/export of IB
  • Fix Mac build
  • WatchCat GUI glitch fixed
  • Fixed AVX/SSE switch (compiler bug workaround) - works on older systems/OS's again. About 5% CPU load reduction on newer systems.
  • Stereo Tool: All builds now run on a Pentium 3 :shock: - no separate builds needed anymore...
  • Stereo Tool/SST: Disable MicroMPX if there's not at least SSE2
  • Stereo Tool: Kill off old SSE builds
  • Remove SSE2 check from installers
  • Test MicroMPX performance with new gcc on pi - 2% improvement
  • AVX2 support: Performance improvement on Intel Core i3/5/7 4000+ series when using Windows 7 SP1+/Windows 8/Windows 10
  • Stereo Tool: Measure effect of EstimateMath defines, try to remove - Not needed
  • Stereo Tool: Get rid of #ifdef SSE2 in OldSamples
  • Update Mathijs, Wes, Bojcha presets
  • RDS: Add EON, via GUI and UECP
  • IB Hear function didn't work correctly if IB was moved
  • Fixed reported crash
  • Presets DCM and Cerulean, Magic Gold and Paul: Check BS412 levels. And update Cerulean to 1f
  • Update Wes' and Bojcha's preset
  • Immersive Bass HPF output not working correctly
  • Immersive Bass HPF input for cleaner sound ? - Difficult to do, doesn't appear to do a lot anyway.
  • Change Advanced Clipper for cleaner voices (less IMD). Very slightly higher CPU load.
  • Preset add Wes, Matt
  • Made Immersive Bass movable (before Auto EQ, before AGC, after AGC - before it was always before AGC).
  • Is VST3 ok in vMIX after the latest build? - Should be, works here, and code is more logical.
  • Immersive bass: Removed protection to not add too much again. It didn't have much effect, caused artifacts, and different compressor settings can give a very similar effect.
  • Remove MicroMPX startup logging in Stereo Tool/SST if not running, and put log file in user directory.
  • Linux MicroMPX version (32 bit)
  • Linux MicroMPX version (64 bit)
  • What does the new Immersive Bass display show? Either remove it, or add it to bottom display as well.
  • Immersive bass: Added protection to not add it if it's already there (can be defeated, for now, for testing).
  • Updated Paul Thompson's Breaking Dreams Loud preset - now uses Immersive Bass.
  • Finish Immersive Bass: Add better HPF, tilt, non-lossy adder, update name to Immersive Bass, updated presets.
  • RDS: Remove dynamic memory allocations when the PS/RT/PTYN strings are modified. Pre-allocate enough memory once.
  • RDS UECP: Add support for multiple UECP encoders with different port addresses.
  • RDS UECP: Add support for multiple site/encoder addresses.
  • Add Mathijs' new preset
  • VST3 plugin doesn't work in vMIX - fixed something...
  • Added new bass filter (not yet finished)
  • VST3 64 bit plugin fixed (32 is probably still broken)
  • RDS: UECP: Site and Encoder address were swapped. Fixed, not tested.
  • Optimize Stokkemask post filter
  • CPU load 100% in web thread Linux?
  • No ASIO asserts in debug mode
  • Group 15B also send 4x on TA start (was only doing it on end).
  • Added odd/even harmonics selection in Basstardizer (was only odd before).
  • Nicer input sound card open error handling (softer beeps, retrying and restarting added).
  • RDS: Add PIN to interface
  • VST3 plugin
  • Volume display FM output seems wrong when streaming output is enabled with separate processing. Almost certainly only GUI issue.
  • Noise gate windows audible
  • Auto-select 192 kHz FM output sound card as default
  • No PIN EWS
  • Look at text alignment
  • Split RDS features in standard and advanced RDS (EON, AF method B, ECC, EWS, ODA - TMC etc)
  • RDS AF method B
  • RDS AF method B via UECP Probably done but can't test it now.
  • RDS: RT end at \n
  • White screen in generic plugin - was caused by wrong #ifdef
  • I/O and BIMP missing in web interface.



    TODO:
  • Fix Basstardizer which broke in 9.20
    -
  • Check highs 5 kHz issue in clipper (?)
  • Check what to do with highs (Bojcha) - maybe next year? Dynamic highs clipping level might work. -> Waiting if needed first, maybe not.
  • Speed up start of attack/release? Compare new values with what we're doing, and increase them if the difference is big.
  • "Relative adjustment" too low warning
  • Clearer split between normal and advanced RDS features
  • Declipper cleanup L-R phase artifacts, maybe also width.
  • Can you please check Pre-Limiter used with Normal limit making some strange effect with thresh under 3-4dB at 64 bands or less.
  • Check new installer script
  • MicroMPX: Add manual (how to setup)
  • Glitch when turning Bypass off
  • 1024x600 screen misses VU meters
  • AAX plugin
  • Right-click tray icon bypass is bad
  • Linux-version MicroMPX integration in ST.
  • Pi 64 bit builds on the site
  • Support for more than 32 ASIO channels
  • Automate generating MicroMPX licenses
  • Backup audio doesn't go to LQLL
  • Finish Kantar tests and integration
  • Brian
  • VST for DJB
  • Test sound card
  • Linux multiple instances
  • Matrix stereo widener BUSY, problem with suddenly loud stereo (goes down in level, makes everything pump - badly). Try running L+R with a slower attack speed, if that doesn't sound good, remove it.
  • Fake stereo idea
  • Cntrct IN
  • Show warning when using MME with wrong sample rate
  • Add a popup for buffer overrun/underrun (also for suspicion)
  • Declipper: Put startup in system tray back in Declipper (at least in the Winamp plugin version).
  • RDS: EON: Support for other type of AF frequencies?
  • uMPX encoder/plugin: Sound card speed message
  • Add MagicRDS AF method B support
  • Noise in declipper issue


I know, yet another bass filter. Mathijs was complaining that the bass still didn't sound right. It lacked warmth. We started experimenting, and at some point his reponse was "That's it!". So, we've worked on adding that specific bass. Somehow, I've never missed it, but when I listened to it in my car, I suddenly had the feeling that I was "bathing in bass". Hence the name "Immersive Bass". Interestingly, it is less noticable on my monitor speakers in our office.

Earlier filters such as Basstardiser now sound "hollow" in comparison, and I would describe this new bass as "warm". The new "Dutch Chocolate Moose" preset is using it. Still work in progress, but it's close to Dutch Moose, with more of "that" bass.


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PostPosted: Wed Dec 26, 2018 3:15 pm 

Joined: Thu Jan 15, 2015 11:19 am
Posts: 72
Quote:
Stereo Tool 9.12 BETA024 RC1
TODO:
[*] Maybe add Bojcha's preset?
The StarGate? Yes please, it's brilliant


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PostPosted: Thu Dec 27, 2018 12:56 am 
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Joined: Mon Mar 17, 2008 1:40 am
Posts: 10028
Quote:
Quote:
Stereo Tool 9.12 BETA024 RC1
TODO:
[*] Maybe add Bojcha's preset?
The StarGate? Yes please, it's brilliant
That one is already in there, he had a new (more extreme) version of it, but it's not finished yet. Release build is running now, should be ready by tomorrow morning if nothing fails.


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PostPosted: Thu Dec 27, 2018 2:42 pm 

Joined: Sat Nov 10, 2012 2:16 am
Posts: 90
Location: Australia
Quote:
Stereo Tool 9.12 BETA023
Windows 64 bit stand alone
Window 10 64 bit
I am seeing the following error when I run any of the 9.12 BETAs, connect in with Teamviewer 14 then disconnect.
Attachment:
ST9.12 BETA023 NAN Error.JPG
ST9.12 BETA023 NAN Error.JPG [ 19.04 KiB | Viewed 2220 times ]
It stops the audio processing then will restart immediately after I reconnect to the machine.
Anyone else seeing this?
Teamviewer 14 is running current build on both machines...

Rossco


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PostPosted: Thu Dec 27, 2018 6:02 pm 
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Joined: Mon Mar 17, 2008 1:40 am
Posts: 10028
Quote:
Quote:
Stereo Tool 9.12 BETA023
Windows 64 bit stand alone
Window 10 64 bit
I am seeing the following error when I run any of the 9.12 BETAs, connect in with Teamviewer 14 then disconnect.

ST9.12 BETA023 NAN Error.JPG

It stops the audio processing then will restart immediately after I reconnect to the machine.
Anyone else seeing this?
Teamviewer 14 is running current build on both machines...

Rossco
This would appear to indicate that TeamViewer 14 is interfering with the sound card input. Just for clarity, am I understanding correctly that you connect and the audio drops out, then you disconnect (audio is still gone) and reconnect and at that point the audio is back???

O, and is this new in the 9.12 beta's, or is this behavior also there in older versions? I would expect so...


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PostPosted: Thu Dec 27, 2018 7:31 pm 
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Joined: Mon Mar 17, 2008 1:40 am
Posts: 10028
Version 9.20 is released!

(Pfew. Running a release build is taking more than 24 hours now, using 4 4.0 GHz cores on an i7-6700K with SSD drive and 32 GB of memory).


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PostPosted: Thu Dec 27, 2018 9:23 pm 
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Joined: Thu Jul 01, 2010 12:42 pm
Posts: 135
Location: Australia
HVZ, it might be time for a i9 9900K. 24 hours is way too long... for a release of ST
https://www.intel.com.au/content/www/au ... 9900k.html

Not sure of the compiler options, but alternatively, hold off a few months and get a real server based on Intel's Xeon Cascade Lakes.
https://www.tomshardware.com/news/intel ... 38017.html


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PostPosted: Thu Dec 27, 2018 10:04 pm 
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Joined: Tue Mar 17, 2009 2:56 pm
Posts: 3560
Quote:
HVZ, it might be time for a i9 9900K. 24 hours is way too long... for a release of ST
https://www.intel.com.au/content/www/au ... 9900k.html

Not sure of the compiler options, but alternatively, hold off a few months and get a real server based on Intel's Xeon Cascade Lakes.
https://www.tomshardware.com/news/intel ... 38017.html
I would rather go with 7980XE.. delided :)

_________________
control point


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PostPosted: Thu Dec 27, 2018 10:12 pm 
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Joined: Mon Mar 17, 2008 1:40 am
Posts: 10028
I was already looking at the 9900. But something must be wrong, just 2 months ago a full build took 10-12 hours. 12 hours is acceptable (I start the build when I leave my office in the evening, the next morning when I come in it's ready). 24 is not. Well, unless I run the build during a weekend (or Christmas, like this time). But I have no idea why it suddenly started to take so much longer. It *might* be the AVX optimization in the code. But that actually doesn't seem very logical.

Also, this is for a full build (all versions, Windows, Linux, Mac, Pi, 32 and 64 bit, stand alone, command line, DSP plugin, VST2 plugin, VST3 plugin, Carbon Coder plugin, our own plugin standard, plus WatchCat and MicroMPX). It's around 44 different binaires in total. So this is not what the usual nightly beta build is. This is only for a full release.


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PostPosted: Thu Dec 27, 2018 11:19 pm 
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Joined: Thu Jul 01, 2010 12:42 pm
Posts: 135
Location: Australia
Maybe the Xeon with multiple cores would be better, running parallel compiling, either sessions or separate VMs. Just a simple increase of a single Most Significant Bit in any encrypto function may indeed double the time to compile, especially now with mitigation of the Spectre (speculative thread execution) that seriously knocks around ALU results from the CPU on the Intel's. and don't even dream about going to the cloud else it may take a week to compile!
Yeh, time for a new server beast Sir in the new year!


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