BETA601-019:
- Removed distortion in Bass Boost
- Removed distortion in Loudness Punch at all latencies (most effect at 512)
Winamp DSP plugin:
http://www.stereotool.com/download/dsp_ ... 01-019.exe
Stand alone version:
http://www.stereotool.com/download/ster ... 01-019.exe
VST version:
http://www.stereotool.com/download/vst_ ... 01-019.dll
VST version (No SSE2):
http://www.stereotool.com/download/vst_ ... 01-019.dll
Command line version:
http://www.stereotool.com/download/ster ... 01-019.exe
Linux command line version:
http://www.stereotool.com/download/ster ... ETA601-019 [not available]
Linux GUI version:
http://www.stereotool.com/download/ster ... ETA601-019 [not available]
What remains for 6.01:
- Multiband: Adjust band 3 (and others?) 'soft limit' behavior at very low latencies. Maybe: Also check clipping (also for band 3, might be re-enabled!). DONE! - 1 hour
- Multiband: Adjust extreme EQ settings before processing to avoid issues caused by steepness. - 1 hour
- Multiband: Add 'Enable' button for steepness. 1 hour
- Performance: Multiband steepness: Moving UP can be done inside current loop, no separate loop needed. Maybe down too. Currently Multiband is FAR more expensive than before. - DONE, solved in a different way. - 1 day
- MAYBE: Make Steepness smarter. That would much better preserve the audio, especially at very low latencies! How: Instead of setting all the levels at AT MOST the level of neighboring bands + a bit, combine adjacent bands, determine total output level, and then fix it such that this combined output level is approached more. (So one very low, one very high --> one a bit less low, one a bit less high instead of both low).
- Fix NOISE GATE behavior in VST plugin
- Fix 'red output bar' issue. DONE - 1 day?
- Fix Highpass filter for higher input frequencies.
- Dynamic audio processing window: I've tested this at latency 512, and there it helps. But I don't have a clue what the effect is on higher latencies. They might also sound better, but they could just as well sound worse. - 2 hours. Result: 512 and 1024 got better, 2048 and 4096 got worse. So only turned on for the first two.
- Attempt to set GAUSS back to 0 - gives MUCH better processing of most filters (no high frequency noise). BUT: Loudness effect in Bjork - It's Oh So Quiet - can that be resolved in another way? BUSY, 1 day?
- Performance: Multiband: Remove sqrt(sqrt(cos())), pow(x, .75) etc. - too expensive, replace by lookup table.
2 hours
- Reduce downsampling frequency because currently very high frequencies (21-22 kHz @ 176.4 kHz input sampling rate) in the input can cause spikes even if Hard Limit is used.
1 hour
- And I need to check how much the performance is impacted by the latency improvements, in the case where no upsampling and downsampling is needed. This seems to be impacted way more than I expected
(could also be Multiband steepness --> Not anymore, fixed). ???
- Chris: "I still hear diff on Bass and kick between Beta 16 vs Beta 08 on 2048 latency. I hear more bass and kick on Beta 08. Pls check!"
Questions:
* Multiband: Question: Is Steepness behavior ok?
* Loudness: QUESTION: The changed Punch behavior, is that good or bad?
Should I attempt to let Punch behave as it did in the past as much as possible, or not?
Check:
Check difference in behavior between 44.1 and 48 kHz input for multiband! This could potentially result in really big differences.
Notes (from BETA 018, but still valid):
1. Frequencies between 60 and 75 Hz are not handled properly yet, and can still cause vibration effects at soft high frequencies in latency 512 mode. (But FAR less than in version 6.00). Fixing this will probably increase artifacts for bass in this frequency range.
2. CPU load is probably a lot higher (haven't measured it yet) due to the dynamic adjustment of the behavior. The dynamic code was originally intended to be executed only once when a latency was selected, and it's not optimized at all.
Optimize, 1 day
At latency 512, Steepness can now be set a bit higher than before because there are far less artifacts.