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PostPosted: Fri Dec 13, 2013 9:38 am 
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Windows stand alone: http://www.stereotool.com/download/ster ... 32-026.exe
Winamp DSP: ----://www.stereotool.com/download/dsp_stereo_ ... 32-026.exe (skipped)
Windows VST: ----://www.stereotool.com/download/vst_stereo_ ... 32-026.dll (skipped)

Time to make a list of all the changes I made so far, and what I need to do to release this version:

CHANGED IN THIS BETA:
- Fix broken Attack mode! (6 dB offset, has been there since version 7.10). --> No, was not broken
- Finish or remove Gas Mode. Release is probably good now, but I think I should not touch attack (at least for now) - so restore the old code. Not sure if this is thing is useful? --> Ok, attack mode fix make the attack mode sound much closer to the Gas attack mode. Renamed Gas mode back to Continuous Release. Should be good now.
- Updated existing presets with RMS mode compression (but maybe I can automate it)


OLD DONE:
- Auto-set RMS block sizes per band.
- Power Bass does not work too well with side chain with a lot of bass reduction New mode added (and also maximum effect added), waiting for feedback...
- Added Controlled Distortion, including intermodulation distortion detection
- Rewrote Stokkemask code and added some options to control behavior and CPU load. For a similar behavior as before (yet at a lower CPU load), use Audio Quality 0, no skip, no faster. Faster seems to have very little impact on the signal but reduces CPU load, Skip reduces it further but causes bigger overshoots, with far less impact on audio. A higher Audio Quality greatly reduces the impact on the audio (especially if you leave 'allow small overshoots' at 0).
- More than 2 channel audio compressor issue should be fixed.
- Use RDBS names when using 75 us pre-emphasis viewtopic.php?f=16&t=4869
- GUI closing warning viewtopic.php?f=16&t=4708
- Fix AGC problem (release doesn't respond the same at very high input levels). Old behavior still present for compatibility.
- AGC improvement: Bojcha reported that the AGC gives a much more consistent output at lower latency settings. Now, at higher latency settings you can replicate the lower latency settings behavior (See AGC -> Bands -> Block size; suggested value is 1024).
- Added AGC matrix mode (L+R/L-R processing)
- Added full screen mode (Configuration top panel), this hides all window bars and should also hide the Windows task manager. Especially useful for small (eg. 7") displays.
- Limiter improvement: Bojcha reported that the compressors (mainly the limiters) give a much more consistent output at lower latency settings. Now, at higher latency settings you can replicate the lower latency settings behavior (See the 'Block size' parameter (under 'detection'), available for all compressors (singleband and multiband per band). Very low settings can cause bass intermodulation distortion.
- Added multi-language support
- Command line version --samplerate option to use different sample rates. With this, it's now also possible to output an MPX signal (but the input sample rate needs to be high enough, since input and output sample rates are still identical).
- Command line version --r128 option for R128 normalization. Including options to set the target level (default is -23 LUFS) and max TruePeak level.
- Improved and optimized Traditional Peak mode for compressors (Singleband, Multiband) and Natural Dynamics.
- Fixed several bugs in the declipper -> output sounds better
- Scale added to meters
- Added zooming in/out to waveform displays, optimized the code, and made it possible to turn the display off
- CPU load for moving mouse over Bands or Equalizer displays greatly reduced
- Compressor: Peak mode replaced by Traditional Peak, RMS by Traditional RMS; RMS compatiblity mode available for old presets (only thing it does is raise the thresholds by 1.75 dB). Code is further optimized.
- Improved limiter attack and release behavior. See new 'Limiter maximum release' slider. (Difference is pretty big, the resulting signal is much tighter and pumps less; if I only use the limiter it's also about 0.75 dB louder than before with the same peak level).
- Improved multi-touch screen handling
- New version notification: Removed from GML plugin
- Added R128 normalization to GML plugin version
- Improved VMware detection (added param, and let it be set to VMware, Native, Unknown - where Unknown is automatically changed to either if it can be determined reliably.)
- Metering: MPX power added
- BS412 memory usage reduced
- Added MULTIPATH protection settings. Now similar to Stokkemask but with some settings not configurable. Tests needed...
- Added hysterisis when changing buffer size to avoid (or at least reduce) Juli@ driver crashes. If the buffer size is changed, only one restart is performed per 250 ms. Change was needed to avoid Juli@ ASIO crashes, but I've implemented it now for all input and output methods. Waiting for test results Note: This is a workaround to reduce the chance of an ASIO driver crash caused by an error in the Juli@ sound card driver. It greatly reduces the chance of crashes but doesn't (and cannot) completely protect against it.
- Added sound card restart behavior in case of driver errors. No guarantee that it works (because I don't know if the problem that was reported by Storm905 viewtopic.php?f=2&t=5054 was caused by what I think it's caused by) - but it might.
- Added option to receiving a stream via VLC, instead of using an external player and virtual cable.
- Added FM transmitter synchronization to stand alone version
- Added "Power Bass" mode to AGC. Makes bass far more constant and stronger.


TODO:
- Fix compressor optimization (keep 2 new lines switched off if not needed) TO BE TESTED (COMPARE PERFORMANCE)
- Check existing presets on RMS mode, settings must be updated. Check effect of new RMS compression/limiting. What to do with block sizes? Check old presets... Also check what to do with better limiter settings. Weird: Some presets are ok without any modifications, others are very different...
- Add presets
- Change version number
- RELEASE


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PostPosted: Fri Dec 13, 2013 12:10 pm 

Joined: Sun Jan 04, 2009 2:54 pm
Posts: 170
Location: Finland
Power Bass is amazing <3


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PostPosted: Fri Dec 13, 2013 12:43 pm 
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Joined: Wed Nov 19, 2008 7:44 pm
Posts: 1169
Location: Bulgaria
Yes ,
I like the MB panels now with this options ! And behaves good now. This time is really good sounding.

The only thing is that i disable the 7.31 mode ?!


Last edited by DJ-DOGGY on Fri Dec 13, 2013 6:36 pm, edited 1 time in total.

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PostPosted: Fri Dec 13, 2013 1:22 pm 

Joined: Tue Aug 02, 2011 5:24 pm
Posts: 101
VST ?


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PostPosted: Fri Dec 13, 2013 1:25 pm 
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Quote:
VST ?
Had no time to build it last night (also not for the Winamp version). Will build all versions tonight again.


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PostPosted: Fri Dec 13, 2013 3:22 pm 
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Joined: Thu Oct 25, 2012 3:22 pm
Posts: 237
Location: Poland
I think new attack behavior is broken, MB indicators moves unnatural with level compared to old, something like not repeatable.

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PostPosted: Fri Dec 13, 2013 3:53 pm 
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Joined: Tue Mar 17, 2009 2:56 pm
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Quote:
I think new attack behavior is broken, MB indicators moves unnatural with level compared to old, something like not repeatable.
With quick testing i see that you need to change trash, drive, attack speed and attack flattnes to adapt...


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PostPosted: Fri Dec 13, 2013 4:02 pm 
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Joined: Thu Oct 25, 2012 3:22 pm
Posts: 237
Location: Poland
At first I heard some bad sound, next test with only MB active and test generator - changing input level and indicators shows not repeatable reduction to the same change of input, old is always ok.

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PostPosted: Fri Dec 13, 2013 5:08 pm 
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Quote:
At first I heard some bad sound, next test with only MB active and test generator - changing input level and indicators shows not repeatable reduction to the same change of input, old is always ok.
You are right: Something is very wrong. Actually it looks like the old code was good and the new code is bad. But.. What I don't understand then is what made my 'alternative' implementation (that I was trying with Gas Mode) seemed to sound better.


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PostPosted: Fri Dec 13, 2013 8:24 pm 

Joined: Fri Dec 13, 2013 8:09 pm
Posts: 4
why ST don't have manual typing parameters with keyboard? sometimes its hard to precise tuning with sliders only (comp attack etc)


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