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2. The clipper is in the Loudness filter. That's actually a combined clipper and volume boost - which might be odd (grown this way historically, but maybe I should change that in the future).
3. What Leif has is a composite clipper, I want to make one of those but I don't have it yet.
2. And that's why is aksed. Do we talk about L/R Clipper or Composite. What do you compared is certainly not composite "clipper". So, it is L/R clipping. But again BBP has much better L/R clipper
3. First L/R - then composite.
De-CLipper: What is can hear only problem is soft-highs-on-loud-lows get smashed and distorted.
Maybe naive idea, but since de-clipper is anyway not good for restoring higher frequencies, maybe soulution is to just remove higher frequencies from de-clipping.. at least part of it.
2 - Leif said that he prefers mine over what's in BBP, because the voices are clearer (at least in the one track that we compared). His is better for transients, which is something I really need to look into (I think I know what's causing it though). The Omnia 9 clipper is a completely different story - it has clean voices
and transients, and he's going to put that one (not composite though) in BBP soon.
Actually I think I need to start with my clipper from scratch, using all the things I've learned in the past. The current code has gotten so complex that I'm having more and more troubles even understanding what's happening. And making changes is even worse.
3 - Declipper: The declipper is actually good at restoring highs, but not at restoring
unpredictable highs (hiss etc.). If I don't restore the highs at all, the higher harmonics will still be there. But I have found a new method to (probably) much more reliably detect clipping - working on it right now. This might fix the whole issue, and I hope it will even allow me to (somewhat) distinguish hard clipping from 'filtered' clipping like Leif and I are using.