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Combining a bigger overlap between FFT's (75% instead of 50%, Breakaway does this too and this is also the improvement that I posted earlier which would get rid of many of the artifacts). - This will double the CPU load...
Maybe combining this with bigger FFT sizes also to remove even more artifacts. This will also almost double the CPU load...
Alternative: Find a way to predict and remove artifacts WITHOUT using such overlaps. (That should be possible!)
So, are you suggesting a doubling or quadrupling of the CPU load?
