Quote:
it so quiet
I know
Besides normal work and Stereo Tool I'm also working on a new SMS games site with a group of people. (No not those annoying expensive SMS's). And I have to spend some time on that too
By the way, I've found a very interesting new way to detect clipping, which _might_ work much better. And for certain tracks with clipping + tilt + clipping, it should detect both clippings.
The main reason to implement this is to avoid unnecessary declipping which in some cases reduces the audio quality instead of improving it.
But I´m having some doubts whether this is needed - if I lower the slider that removes valleys below a certain percentage some of the drums are not restored as high as the others - but it's not flat either! I'm starting to distrust those drum kicks. If they have been clipped BEFORE the mix was created, that might just as well explain what I'm seeing - and if that's the case then my lower reconstruction could still be correct.