Quote:
Quote:
- Near05 VST crash -> Intel library could be called with a NULL pointer argument when initializing with Phase Delay enabled - hopefully that was it. Waiting for feedback
Well, that seems to have been the original problem. It seems to have disappeared now. I'll keep an eye on it and let you know if it happens again. It would be very good if you could leave the log included until the official release, so I can tell you then much easier new bugs.
Another thing about sound that still strikes me now. Next case. If you have a piece of music that is very loud at the beginning and hasn't used the plugin yet, i.e. reopened it, then the first few seconds are completely overloaded, because apparently the AGC, no matter at what speed you adjust it, still has to "level up" at the beginning, so that everything is on a level. But that's really only at the beginning. This was not the case with the old AGC. Apparently the whole system was adapted much faster. It would be nice if you could take a look at it and make a few optimizations here.
Great! I'll keep the log there forever, I just overlooked some places because I didn't realize that it could even crash there.
About the AGC: Please enable "Sudden jump protection". That was made specificially for this. Yes, the new (not-Legacy mode) AGC does go down much slower than before, because the old one responded far too aggressively to big jumps. That was a problem for normal music, but indeed, in the beginning (and probably on any really big jump) you do want it to respond fast. And that's what SJP is for.