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ok i am confused...
Where is Slope Overlap good ? 80 or 98.75 or ....
I *know* that low values (10%, 20%) are good. And I know that 50% is better than 0% (because these are the values that I've measured). However, if you're approaching 100%, instead of a nice gradual slope, the slopes become very steep. This basically corresponds to just 'cutting' the audio at some point which - as you probably know - causes a click.
The processing then thinks that that click (all frequencies!) is part of the sound, and frequency analyses fail. The higher you set this value, the stronger this effect will occur (because the sound caused by it gets closer to a click).
If the slopes are big, you can set Slope Overlap (IN PERCENT!) steeper because the cutoff won't be that sharp. The smaller the slopes get (which happens when the latency is lower), the more problematic high Slope Overlap values become. Basically, for every /2 latency reduction, 100-Slope Overlap must double to get the same steepness.
Note: I'm currently thinking about another solution that won't need Slope Overlap at all anymore, so maybe it will disappear in the next version.