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PostPosted: Fri Dec 13, 2013 9:51 pm 
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Joined: Tue Mar 17, 2009 2:56 pm
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why ST don't have manual typing parameters with keyboard? sometimes its hard to precise tuning with sliders only (comp attack etc)
Did you try to hold mouse click and then move around?


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PostPosted: Fri Dec 13, 2013 10:16 pm 

Joined: Fri Dec 13, 2013 8:09 pm
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yes, but mousehold sliding not satisfy me. manual typing is fastest and more accurate (decimals always are very hard to set :))


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PostPosted: Fri Dec 13, 2013 10:30 pm 
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Quote:
why ST don't have manual typing parameters with keyboard? sometimes its hard to precise tuning with sliders only (comp attack etc)
It's on the todo list, but I need to find a way of adding it without removing the current functionality. If you have any ideas let me know... :)


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PostPosted: Fri Dec 13, 2013 10:46 pm 
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Joined: Wed Nov 19, 2008 7:44 pm
Posts: 1169
Location: Bulgaria
yeah , wishes and doing them are very different things :)

May be with double click on the wanted slider , the area of the slider to become active with the value . So when user press enter, this area is back to the way it now looks like.

I guess the hard to implement thing is : Program must "check" the value to make decision what is the right filling of the slider after the user press Enter. Let`s say slider for the MB drive: 0 db is empty slider , 40 db is 100% full slider.


Last edited by DJ-DOGGY on Fri Dec 13, 2013 11:22 pm, edited 1 time in total.

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PostPosted: Fri Dec 13, 2013 11:02 pm 

Joined: Fri Dec 13, 2013 8:09 pm
Posts: 4
leave actual functionality and add double mouseclick on slider to show manual input box. in my opinion it best solution ;)


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PostPosted: Fri Dec 13, 2013 11:22 pm 

Joined: Thu May 27, 2010 9:22 pm
Posts: 72
Quote:
It's on the todo list, but I need to find a way of adding it without removing the current functionality. If you have any ideas let me know...
It may be a dumb idea, but it seems to me that the easiest way is to just set the mouse cursor over the field you want to input and just type numbers; then move over the fields with the tab key. No confusion possible: right now typing numbers does nothing, the same as the tab key. Besides, arrow keys already work that way.


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PostPosted: Fri Dec 13, 2013 11:31 pm 
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Hm, the just typing idea sounds good! Double clicking is a bit problematic because currently you can click once to move 1 position, twice moves 2 positions... so if I start looking for double clicking then I need to stop the movement of 1 position and you cannot click fast on it anymore.

I can probably make something that switches between typing mode and normal mode based on a key press (enter would indeed be a good one). And I also like the TAB idea.

Alternative idea: Change the right click behavior. Currently it resets a value. But there's already an issue there: I would like to support resetting to both the default value and the default value of the last loaded preset. Now, if after a right click I show 2 buttons for that and a text field (in which the cursor gets placed automatically) I can fix all these issues at once.


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PostPosted: Sat Dec 14, 2013 12:10 am 

Joined: Thu May 27, 2010 9:22 pm
Posts: 72
Quote:
something that switches between typing mode and normal mode based on a key press
Why? Currently you can use arrow keys without any mode switching, but just moving the cursor to the desired field. If number keys don't have an alternative use (which I believe they don't), the same principle could be applied. Just thinking out loud: no enter needed; each and every input is definitive. You type 1, 1 is the value until you type a different value, or you move the arrow key or input through the mouse. Is this even possible?


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PostPosted: Sat Dec 14, 2013 12:58 am 
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Im afraid that there is no Synchro in the VLC option ? Is that right ? Buffer is running out just like i turn off the synchro when "cables" are used . Something about this one ?


Also Hans - when you think about buttons idea (others too) , why are you forgot that this idea is not compatible with the touch screens ? No buttons there (or if no buttons) , only touches ( one or two). May be the right click is good but resetting is good to be there. So what you say to be the "double right click" :) if you want to enter your value, it`s not an issue to be first resetted , cause on the first right click it will be .


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PostPosted: Sat Dec 14, 2013 1:15 am 
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Windows stand alone: http://www.stereotool.com/download/ster ... 32-027.exe
Winamp DSP: http://www.stereotool.com/download/dsp_ ... 32-027.exe
Windows VST: http://www.stereotool.com/download/vst_ ... 32-027.dll

CHANGED IN THIS BETA:
- REMOVED: Fix broken Attack mode! (6 dB offset, has been there since version 7.10). --> No, was not broken
- Fix compressor optimization (keep 2 new lines switched off if not needed)
- Check existing presets on RMS mode, settings must be updated. Check effect of new RMS compression/limiting. What to do with block sizes? Check old presets... Also check what to do with better limiter settings. Weird: Some presets are ok without any modifications, others are very different...
- Change version number


OLD DONE:
- Finish or remove Gas Mode. Release is probably good now, but I think I should not touch attack (at least for now) - so restore the old code. Not sure if this is thing is useful? --> Ok, attack mode fix make the attack mode sound much closer to the Gas attack mode. Renamed Gas mode back to Continuous Release. Should be good now.
- Updated existing presets with RMS mode compression (but maybe I can automate it)
- Auto-set RMS block sizes per band.
- Power Bass does not work too well with side chain with a lot of bass reduction New mode added (and also maximum effect added), waiting for feedback...
- Added Controlled Distortion, including intermodulation distortion detection
- Rewrote Stokkemask code and added some options to control behavior and CPU load. For a similar behavior as before (yet at a lower CPU load), use Audio Quality 0, no skip, no faster. Faster seems to have very little impact on the signal but reduces CPU load, Skip reduces it further but causes bigger overshoots, with far less impact on audio. A higher Audio Quality greatly reduces the impact on the audio (especially if you leave 'allow small overshoots' at 0).
- More than 2 channel audio compressor issue should be fixed.
- Use RDBS names when using 75 us pre-emphasis viewtopic.php?f=16&t=4869
- GUI closing warning viewtopic.php?f=16&t=4708
- Fix AGC problem (release doesn't respond the same at very high input levels). Old behavior still present for compatibility.
- AGC improvement: Bojcha reported that the AGC gives a much more consistent output at lower latency settings. Now, at higher latency settings you can replicate the lower latency settings behavior (See AGC -> Bands -> Block size; suggested value is 1024).
- Added AGC matrix mode (L+R/L-R processing)
- Added full screen mode (Configuration top panel), this hides all window bars and should also hide the Windows task manager. Especially useful for small (eg. 7") displays.
- Limiter improvement: Bojcha reported that the compressors (mainly the limiters) give a much more consistent output at lower latency settings. Now, at higher latency settings you can replicate the lower latency settings behavior (See the 'Block size' parameter (under 'detection'), available for all compressors (singleband and multiband per band). Very low settings can cause bass intermodulation distortion.
- Added multi-language support
- Command line version --samplerate option to use different sample rates. With this, it's now also possible to output an MPX signal (but the input sample rate needs to be high enough, since input and output sample rates are still identical).
- Command line version --r128 option for R128 normalization. Including options to set the target level (default is -23 LUFS) and max TruePeak level.
- Improved and optimized Traditional Peak mode for compressors (Singleband, Multiband) and Natural Dynamics.
- Fixed several bugs in the declipper -> output sounds better
- Scale added to meters
- Added zooming in/out to waveform displays, optimized the code, and made it possible to turn the display off
- CPU load for moving mouse over Bands or Equalizer displays greatly reduced
- Compressor: Peak mode replaced by Traditional Peak, RMS by Traditional RMS; RMS compatiblity mode available for old presets (only thing it does is raise the thresholds by 1.75 dB). Code is further optimized.
- Improved limiter attack and release behavior. See new 'Limiter maximum release' slider. (Difference is pretty big, the resulting signal is much tighter and pumps less; if I only use the limiter it's also about 0.75 dB louder than before with the same peak level).
- Improved multi-touch screen handling
- New version notification: Removed from GML plugin
- Added R128 normalization to GML plugin version
- Improved VMware detection (added param, and let it be set to VMware, Native, Unknown - where Unknown is automatically changed to either if it can be determined reliably.)
- Metering: MPX power added
- BS412 memory usage reduced
- Added MULTIPATH protection settings. Now similar to Stokkemask but with some settings not configurable. Tests needed...
- Added hysterisis when changing buffer size to avoid (or at least reduce) Juli@ driver crashes. If the buffer size is changed, only one restart is performed per 250 ms. Change was needed to avoid Juli@ ASIO crashes, but I've implemented it now for all input and output methods. Waiting for test results Note: This is a workaround to reduce the chance of an ASIO driver crash caused by an error in the Juli@ sound card driver. It greatly reduces the chance of crashes but doesn't (and cannot) completely protect against it.
- Added sound card restart behavior in case of driver errors. No guarantee that it works (because I don't know if the problem that was reported by Storm905 viewtopic.php?f=2&t=5054 was caused by what I think it's caused by) - but it might.
- Added option to receiving a stream via VLC, instead of using an external player and virtual cable.
- Added FM transmitter synchronization to stand alone version
- Added "Power Bass" mode to AGC. Makes bass far more constant and stronger. Based on feedback from Wouter Tietema and Jeff Prins.


TODO:
- Test new compressor performance --> HAS IMPROVED!
- Add DIFF mode for Power Bass
- Check low latency Power Bass mode -> Was broken, fixed
- Add presets DONE, waiting for some updates from Bojcha...
- RELEASE


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