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I maded one test tone contain 3 sine tones 100Hz, 1kHz and 10kHz. Now pink noise looks decent, but when i push clipper with this 3 tones it always gives priority to 10kHz and very quickly pushes bass down even without ADBP OFF and Bass protection off.. That's why i asked what is pushing bass down. Only thing that brings it back is 'Highs/Rest Threshold" under 150%. That slider is overall not good under 200 and now i'm scratching my head.
Tones are not good to test this. For tones, after clipping the remaining RMS value can be a lot higher than it can be for noise, when clipping at the same threshold. The impact that high (or any, actually) frequencies have on the total audio after wideband clipping is based largely on their RMS levels.
Having said that, it shouldn't specifically push the bass down, so I'll check why that happens. Highs/Rest threshold should affect *all* non-highs audio, not specifically bass. (But, since in music bass tends to be much louder than mids, bass also tends to be affected more).
With 3 identical tones at 100 Hz, 1000 Hz and 10000 Hz, that can't happen so it has to be something else - the 100 and 1000 Hz tones should be affected equally.
Edit: Doesn't reproduce here. 100 and 1000 Hz come out at roughly the same levels. There is something weird: If I jump in time in the file the levels move by upto a few dB. But on average they are the same.
Ok, nothing wrong, it's just interference between the 100, 1000 and 10000 Hz tones and the 19000 Hz pilot. So, this won't happen with music, just with tones.
I have also noticed that "High vs Rest" didn't do anything in non-composite mode. Turns out it was hard coded to a value that corresponds to about 180% in non-composite mode. I've fixed it for non-legacy mode.