I like this idea.
I tried testing things to see if I could get it to work using Input 2 on the BIMP without any effects, and I think this could work if the BIMP (or Input 2 in Backup mode) was movable throughout the chain. I see it isn't affected by ND, but everything else I have enabled appears to process the BIMP input on the main chain. If we could choose to move the BIMP to the end of the chain before the clippers, that would be handy. This way we could use it as an input without any audible processing.
However, that's a weird hacky way to go about it when a Bypass Processing per output on the I/O screen would probably be more correct, if a little weird. Maybe a checkbox menu like we have in the preset manager to show filters to allow since the Clipper is considered part of the processing?
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